0dmg

Learning Rust by building a partial Game Boy emulator.

This project is maintained by jeremyBanks

Update

Cleaned up 16-bit register accessors.

I read the Rust book and it is great.

Trying to add a shared frame buffer that the threads can modify.

It’s working!

I’m having the emulator update the frame buffer based on any memory writes, so we at least have a sign of life.